最新版本 LightWave 2019

LightWave 2019

LightWave 2019
GPU- Z 應用程序被設計成一個輕量級的工具,會給你所有關於你的視頻卡和 GPU 的信息。 GPU- Z 支持 NVIDIA 和 ATI 卡,顯示適配器,GPU 和顯示信息,超頻,默認時鐘,3D 時鐘(如果可用)和結果驗證。下載 GPU- Z 離線安裝程序設置!

GPU- Z 主要功能:
支持 NVIDIA,ATI 和 Intel 圖形設備顯示適配器,GPU 和顯示信息顯示超頻,默認時鐘和 3D 時鐘(如果可用)包括 GPU 負載測試以驗證 PCI-Express 通道配置結果驗證 GPU- Z 可以創建顯卡的 BIOS 備份無需安裝,可選安裝程序可用支持 Windows XP / Vista / Windows 7 / Windows 8(支持 32 位和 64 位版本)


檔案版本 LightWave 2019

檔案大小 465 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 techPowerUp
更新日期 2019-01-25
LightWave 2019 相關參考資料
LightWave 2019 - LightWave 2019

LightWave™ 2019 gives you the workflow and functionality you've heard about, along with new interactive tools for a real-time experience. You get the speed, ...

LightWave 3D® 2019 is Now Available – LightWave 3D

NewTek is pleased to announce the release of LightWave 3D® 2019, a new edition of the production-proven graphics and animation package ...

New to 2019 - LightWave 2019

A lot has changed in LightWave. Here is a curated list in alphabetical order with links to pages that describe the features: ...

NewTek LightWave 3D® 2019 Makes it Faster and Easier for Artists to ...

New innovations in LightWave 3D 2019 deliver real-time collaboration, vastly improved interactivity, operational efficiencies and more —.

NewTek LightWave 3D® 2019 | Features

LightWave 3D provides a workflow link with the Unreal Engine that provides for a real-time interchange between the applications. LightWave offers fast modeling ...

NewTek LightWave 3D® 2019 | Tutorials

See how the LightWave 2019 bridge to the Unreal Engine provides a real-time 3D workflow. See how to create realistic renders and use new tools for lighting, ...

NewTek LightWave 3D® 2019.1

LightWave 3D 2019.1 allows you to create complex, photo-real animation and ... LightWave 2019 integrates with the Unreal Engine for real time data transfer ...

NewTek ships LightWave 2019 | CG Channel

NewTek has released LightWave 2019, the latest version of its 3D modelling and animation software, adding a real-time bridge to Unreal ...