Google Chrome 歷史版本列表
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更新時間:2022-06-15
更新細節:
What's new in this version:
- Now localserver gets created only at the beginning of the call
更新時間:2022-06-11
更新細節:
What's new in this version:
Changed:
- Add Minecraft skin model for Allay, Warden, and Spyglass
- Add event hook for update view
Fixed:
- Fix issue where animation rotate tool would not update rotation (#1438)
- #1420 Auto-updater resets to Intel version even if it is on Apple Silicon
- MolangJS order of operation issue on some expressions
- issue with animation file saving order
- settings and keybindings search bar issue with upper case characters
- keybinding conflicts not showing on start when opening dialog
- some settings not updating correctly
- copy paste tool accuracy issue
- issue with mixing linear and smooth keyframes (#1417, #1430)
- Hide data point button when keyframe is smooth
- some skin names (#1418)
- rotating in copy-paste tool not updating overlay
- square color picker updating issue
- custom actions in dialog sidebars not working correctly
- background repositioning on touch devices
- new meshes not syncing correctly in sessions
- error message when using motion trails
- Cannot unload individual animations
- No scroll bars in variable placeholder code field
- #1371 Some Icons don't appear when they're supposed to, hopefully fixed
更新時間:2022-06-10
更新細節:
What's new in this version:
- New Core is powered by .NET Core 6 and has improved performance and reduced resource usage
- New UI is using WinUI 3 desktop - latest framework from Microsoft with Windows 11 design
- UI will be completely shutdown when not being used (feature can be turned off in settings) to save memory
- Core and UI decoupled means going forward it becomes easy to adopt different UI technologies
- New UI rewritten to use WinUI 3 with Modern Windows 11 design language
- UI can be completely shutdown when not being used (feature can be turned off in settings) to save memory
- Acrylic transparent UI theme (Windows 11 only.)
- Improved wallpaper tray-menu random wallpaper selection algorithm
- Improved and improved Active wallpaper/control panel
- Customise wallpaper and screensaver settings in one place
- Option to always prompt which screen to set wallpaper during selection
- Improved customise wallpaper menu
- FolderDropdown open button on right-side now
- FolderDropdown selects the file if only one image is selected
- FolderDropdown file picker now has filters enabled
- Restore default button is now always visible
- Fixed Screensaver misaligned in multiple monitor system with display scaling enabled
- Updated core and UI to .NET Core 6.0.5 runtime
- Updated and includes WindowsAppSDK v1.
- Updated CefSharp browser
- Includes important security patches
- Updated Mpv player
- Updated dependencies
更新時間:2022-06-08
更新細節:
What's new in this version:
- Fixes an issue where $merge and $out aggregation stages would not appear in the pipeline builder when connected to a Data Lake
更新時間:2022-06-07
更新細節:
What's new in this version:
Pioneer DJ Sync:
- When using a Pioneer DJ mixer & players, you can automatically sync the audio played by the DJ to a video in Resolume Arena. Arena will keep an eye on what track is loaded in the player; when it sees a linked track, it will play the video for you. This way, your show will be totally automagically in sync. To use this integration you need the free Pioneer DJ Bridge app from the Pioneer DJ website.
Link parameters to CrossFader Position:
- When animating parameters you can now choose the Crossfader Phase as the driving force for your animation. Checkout this video to see it in action.
3 New Effects:
- There are now 3 new effects in Arena & Avenue. Slice Delay, WarpSpeed & SearchLight. These new effects are created, and thus, editable in Wire so feel free to improve them to your needs.
Auto-layout for Nodes (beta):
- Let's be honest, bigger wire patches often look like a big bowl of spaghetti meatballs. With wires criss-crossing all over the place, nodes all over the place it's a mess. But with the auto-layout you can now untangle that mess with the press of a button: CNTRL+L. It tries to minimise cord crossing and nodes overlapping cords as much as possible to maximise readability of the patch. You can apply the auto-layout to only a selection of nodes or of course on the entire patch. Programming this auto-layout was a lot of fun but also very finicky because adding a new rule to improve certain patches actually makes other patches look worse. This is why we're introducing this as a beta feature. Please try it out and let us know how you think it can be improved on your specific patches. If you do not like the result you just press undo and you're back to your bowl of spaghetti.
Avenue & Arena Fix List:
- DXV3 is missing in ARM After effects Export
- Double clicking a Composition in Finder, Resolume opens last composition on startup
- Option to disable open composition confirm dialog via the command line not working on macOS
- Crash moving Composition monitor out of main window with this ui layout
- Composition NDI Syphon and Spout output can get initialised with wrong resolution
- Preferences option to save snapshot images to different directory than the recordings
- Moving default transform in the effect list creates a copy of the transform
- Clip transport folding no working in the API Example
- Saving presets takes progressively longer with more presets
- Right clicking spout clip on mac causes crash
- Missing FFGL mixers should show a red Missing Mixer message in the layer blend selector
- Add API endpoints for selected layer, group, column and clip
- Some custom OSC shortcuts rewrite the address after you typed them
- Audio tracks can get 5 secs as duration when you drop them into empty clips slots, in a deck which was loaded
Wire Fix List:
- Double clicking on compiled Wire-patch does not copy it to patches-folder
- Crash pasting bunch of nodes with Delay after a bunch of nodes with Delay
- Pack in texture mode refuses float as last input, keeps showing red disconnecting wire
- Input order isn't stored in Copy (for sharing)
- Contextual menu with show in Finder no worky for compiled Wire patches from shared folder
- Merge in texture mode crops textures to patch size
- Add snapping to comment node
- Slice in node gets set to 5 instances on re-open
- Shift node should be in the collection tab instead of logic tab
- Gradient disconnects Bypass when changing Type
- Thumbnail Snapshot should work with Texture Out
- Float fields accept input with two dots
- Wire hangs on exit, with Slice in node, uses lots of memory
- Crash replacing Texture in node with Hub
- Gradient node doesn't have the precision you'd expect
- Color to Texture to Crop crashes Wire
更新時間:2022-06-07
更新細節:
What's new in this version:
Pioneer DJ Sync:
- When using a Pioneer DJ mixer & players, you can automatically sync the audio played by the DJ to a video in Resolume Arena. Arena will keep an eye on what track is loaded in the player; when it sees a linked track, it will play the video for you. This way, your show will be totally automagically in sync. To use this integration you need the free Pioneer DJ Bridge app from the Pioneer DJ website.
Link parameters to CrossFader Position:
- When animating parameters you can now choose the Crossfader Phase as the driving force for your animation. Checkout this video to see it in action.
3 New Effects:
- There are now 3 new effects in Arena & Avenue. Slice Delay, WarpSpeed & SearchLight. These new effects are created, and thus, editable in Wire so feel free to improve them to your needs.
Auto-layout for Nodes (beta):
- Let's be honest, bigger wire patches often look like a big bowl of spaghetti meatballs. With wires criss-crossing all over the place, nodes all over the place it's a mess. But with the auto-layout you can now untangle that mess with the press of a button: CNTRL+L. It tries to minimise cord crossing and nodes overlapping cords as much as possible to maximise readability of the patch. You can apply the auto-layout to only a selection of nodes or of course on the entire patch. Programming this auto-layout was a lot of fun but also very finicky because adding a new rule to improve certain patches actually makes other patches look worse. This is why we're introducing this as a beta feature. Please try it out and let us know how you think it can be improved on your specific patches. If you do not like the result you just press undo and you're back to your bowl of spaghetti.
Avenue & Arena Fix List:
- DXV3 is missing in ARM After effects Export
- Double clicking a Composition in Finder, Resolume opens last composition on startup
- Option to disable open composition confirm dialog via the command line not working on macOS
- Crash moving Composition monitor out of main window with this ui layout
- Composition NDI Syphon and Spout output can get initialised with wrong resolution
- Preferences option to save snapshot images to different directory than the recordings
- Moving default transform in the effect list creates a copy of the transform
- Clip transport folding no working in the API Example
- Saving presets takes progressively longer with more presets
- Right clicking spout clip on mac causes crash
- Missing FFGL mixers should show a red Missing Mixer message in the layer blend selector
- Add API endpoints for selected layer, group, column and clip
- Some custom OSC shortcuts rewrite the address after you typed them
- Audio tracks can get 5 secs as duration when you drop them into empty clips slots, in a deck which was loaded
Wire Fix List:
- Double clicking on compiled Wire-patch does not copy it to patches-folder
- Crash pasting bunch of nodes with Delay after a bunch of nodes with Delay
- Pack in texture mode refuses float as last input, keeps showing red disconnecting wire
- Input order isn't stored in Copy (for sharing)
- Contextual menu with show in Finder no worky for compiled Wire patches from shared folder
- Merge in texture mode crops textures to patch size
- Add snapping to comment node
- Slice in node gets set to 5 instances on re-open
- Shift node should be in the collection tab instead of logic tab
- Gradient disconnects Bypass when changing Type
- Thumbnail Snapshot should work with Texture Out
- Float fields accept input with two dots
- Wire hangs on exit, with Slice in node, uses lots of memory
- Crash replacing Texture in node with Hub
- Gradient node doesn't have the precision you'd expect
- Color to Texture to Crop crashes Wire
更新時間:2022-06-04
更新細節:
更新時間:2022-06-01
更新細節:
更新時間:2022-05-31
更新細節:
What's new in this version:
- Dropbox: fix issue wherein cloud changes are occasionally missed for user accounts that share space with other members of their team
更新時間:2022-05-30
更新細節:
What's new in this version:
- Added new broadcasting options: Shoutcast (MP3) and Icecast2 (MP3) in addition to the existing Icecast2 (OGG/Vorbis)
- Added audio mix recording to MP3/AAC/FLAC in addition to the existing WAV/AIFF
- Additional fixes for TIDAL playlists (getting all the tracks available in the playlist)
- Minor bug fixes and performance improvements