What's new in this version: KeyShot 11 Feature Highlights: - The following highlights the top features in KeyShot 11. More details and examples of the new capabilities in KeyShot 11 are available at keyshot.com/whats-new/. The entire list of features and improvements in KeyShot 11, along with information on how each feature works, is available in the KeyShot 11 What’s New Guide. Key features include:
3D Paint : - KeyShot 11 introduces 3D Paint, a new texture painting tool, that allows you to further customize a model’s surface finishes by directly painting or stamping textures on the surface. With 3D Paint enabled, directly paint or stamp bump textures, colors, roughness, specularity, refractivity and opacity. - 3D paint is an incredibly useful tool for creating unique surface weathering and patinas, and can be used to accurately add wear marks to any surface within a scene. The new feature also allows layering effects to create rich, realistic appearances. Learn more about the new 3D Paint capabilities here.
Material Management and CMF Output : - Color, Materials, Finish (CMF) is a term covering the non-functional identity of a product and its relationship with a given environment. KeyShot is frequently a major part of the CMF process, allowing you to easily change and decide on CMF options during the product design review phase. - To streamline this workflow, KeyShot 11 adds both Material Management and CMF Output. This robust feature set eliminates the manual process of aligning rendered output to its corresponding materials by allowing you to utilize an expansive Material Library that supports metadata about each material, a custom schema builder, and easy output of ready-made “tech packs” for design review. Learn more about CMF output and the Material Information Manager.
Physics Simulation: - Physics Simulation is a new Tool in KeyShot 11 that allows you to record the physics of an object and apply it as a keyframe animation. This tool brings fully simulated animations, along with more accuracy in scattering objects. - Simulations may be applied to individual or multiple Model Sets, objects, or groups of objects and simulated as parts or an entire group. You have control over Gravity, Friction, and Bounciness and the ability to adjust the time, quality, and keyframes per second. Learn more about the Physics Simulation capabilities here.
KeyShot Web Viewer: - KeyShot Web Viewer is part of the KeyShotWeb module and allows you to easily share KeyShot scenes by uploading them to KeyShot Cloud. It brings sharing of interactive scenes to users across browser, desktop, and mobile device with a single link. - KeyShot Web Viewer is highly optimized to provide the most realistic visuals available and smoothest interaction possible for viewing 3D in the web browser and on mobile devices. Viewing of any material or environment variations in the scene or any KeyShot Studios is available through the Web Viewer flyout menus. Other features include quality adjustment, texture baking, including a mobile-friendly texture option, and password protection. 10GB of KeyShot Cloud storage is included in the KeyShotWeb subscription. Learn more about the KeyShot Web Viewer here.
Workflow Automation: - Workflow Automation is an advanced new feature, that allows you to automate various KeyShot workflows via the KeyShot Scripting Console (with a user interface) as well as through Headless Scripting Mode (without a user interface). Applications include automating render output and speeding up the generation of product variations. - KeyShot 11 expands the set of functions that can be called in headless mode, along with adding support for KeyShot Material Graph control with headless scripting. With the update to Python 3.9.5, 257 total features have been added, including 147 new features and 136 new constants that may be declared. Learn more about the complete scripting capabilities here.
Additional Features: Other features you'll will find in KeyShot 11 include: - Environmental Brightness Animation – Control and adjust the brightness of environment lighting directly with KeyShot Animation - Deformable Animation support – Import .mc/.mcx cache files and FBX files with rigged animations in addition to Alembic - Skin Tones – New skin materials bring a wider array of skin tones to the KeyShot Material Library to drag-and-drop onto 3D models - GPU Cutaway Material – The popular cutaway material is now supported in GPU mode with all cutaway options - glTF/USDz Enhancements – KeyShot glTF and USDz export is optimized with support for instancing to greatly reduce file size
KeyShot Subscription Options: With the release of KeyShot 11, we're also introducing subscription pricing for all new licenses, which reduces the upfront cost to a pay-as-you-go model. Subscription terms are generally one year, during which time users receive: - Every updated and new feature released throughout the year, along with all the powerful features already in KeyShot Pro. - Advanced tools and animation capabilities, to do more with your visuals and stand out from the crowd. - The visualization hub for all things KeyShot, with centralized access and management for all your assets and licenses. - Access to exclusive Subscription-only features such as KeyShot Web Viewer (requires KeyShotWeb Module) - Self-service licensing, allowing users to activate and deactivate machines running KeyShot - Top-tier phone and email support with remote desktop options from KeyShot members
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