Firefox (64-bit)

最新版本 GameMaker Studio 2.2.1 Build 375

GameMaker Studio 2.2.1 Build 375

GameMaker Studio 2.2.1 Build 375
Mozilla Firefox 64 位是一個快速,功能全面的免費網頁瀏覽器。 Firefox 包括彈出式窗口攔截,標籤瀏覽,集成的 Google,雅虎和必應搜索,簡化的隱私控制,簡化的瀏覽器窗口,向您顯示比其他任何瀏覽器更多的頁面,以及一些與您一起工作的附加功能你在網上獲得最多的時間。您可以通過點擊免費下載按鈕,從我們的網站下載 Firefox 的 PC 脫機安裝程序.

查看新的 Firefox,這是 Firefox Quantum 的幾個版本中的第一個,讓您能夠比以往更快地獲得所需的東西和所需的東西,隨著一個全新的外觀.



Firefox 量子特點:

2x Faster
瘋狂的強大的瀏覽器引擎?檢查。等待頁面加載的時間更少?另外,檢查。獲取最好的火狐瀏覽器.

30%比 Chrome
輕內存使用意味著更多的空間讓您的電腦保持平穩運行。您的其他程序將感謝您.

光滑瀏覽
無論您打開 10 或 1000,使用 Firefox 新的響應式引擎,標籤之間的切換速度比以往更快.

私人瀏覽
Firefox 在您瀏覽時屏蔽在線追踪器,並且在您“記住”之後不會記住您的歷史記錄; 重做.

跟踪保護
有些廣告隱藏跟踪器,跟踪你在線。無禮。我們知道。這就是為什麼我們強大的工具能夠阻止他們受到冷落.

Faster Page Loading
通過阻止一些阻礙瀏覽的廣告和腳本,網頁加載速度提高了 44%。現在,這是一個雙贏.

Screenshots
簡單的截圖。直接從 Firefox 分享。這意味著不再需要在計算機上搜索神秘的文件名.

Pocket
在工具欄中建立起來,它是最終的“稍後保存”功能。通過任何設備查看您的文章,視頻和網頁.

遊戲& VR
為下一代遊戲設計,Firefox 內置了對 WASM 和 WebVR 的支持。無需額外安裝!

Library
節省時間!查找所有您喜愛的內容,如口袋保存,書籤,瀏覽歷史記錄,截圖和下載在一個點.

Extensions
自定義火狐數以千計的擴展,如 LastPass,uBlock 起源,Evernote 和更多.

Themes
通過 Firefox 來適應你的心情!從我們的主題類別中選擇一個新的外觀或創建自己的.

Toolbar
設置 Firefox 的方式。將功能拖入和拖出工具欄以方便訪問.

同步您的設備
無縫訪問密碼,書籤和更多。此外,使用我們的“發送標籤”功能,可以在桌面,移動設備和平板電腦之間即時共享打開的標籤.

注意:通過 Firefox ESR(Extenderd 支持版本),對 Windows XP 和 Windows Vista 的 Firefox 支持仍然可用。下載適用於 Windows XP 或 Vista 的 Firefox.

也提供:下載適用於 Mac

的 Firefox

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2.2.1 Build 375

檔案名稱 GameMakerStudio-Installer-2.2.1.375.exe
檔案大小 182 MB
系統 Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 開源軟體
作者 Mozilla Organization
官網 https://www.mozilla.org/en-US/firefox/new/
更新日期 2018-12-06
更新日誌

What's new in this version:

Release Notes:

Beta Channel:
- Added a new Preference to opt-in to the beta release programme
- For more info, see this FAQ

Updated macOS IDE's Mono version:
- The installer will now try to download and use v5.10.1.57 - if you have to install Mono manually, please install this version first
- Fixes a number of issues with building large projects in the Mac IDE - please note that we are aware these large projects currently build very slowly using the Mac IDE
- Also stops Mojave warnings that GMS2 is not optimised for Mojave and/or uses old components
- Note: Asset compiler errors are no longer shown as a dialog, now an .saencryptedreport file is written to a location specified in your Output Window - attach this to a Helpdesk ticket instead

Systems for avoiding project-saving issues:
- Changed the way saving is done, so we now save to a temporary location, then attempt to modify/remove the old files (a few times, if required), only throwing an error if the files continue to be locked externally
- Note: Reduces likelihood of issues for users who have agressive antivirus/anti-malware software or still continue to use OneDrive/Dropbox/Google, etc., folders for working on their projects
- Note: Also means if saving does fail it will only be the temp new files which are affected and your originals are still there, with the recent changes still in memory, so you can try saving again
- Fixed a number of project-saving and stability issues with the resource tree, especially if you had created custom tree views in your projects
- Added a new system to detect projects which have been corrupted by this issue and GMS2 will now offer to fix the project for you during a project load
- Note: We would suggest choosing "No", then immediately closing GMS2 and taking a backup of the project first, then load the project again and say "Yes"
- Added extra logging into ui.log for when your machine has access permissions issues with GMS2's files/folders or if tools have been lost from your GMS2 installation

Android Adaptive Icons Support:
- Added Game Options > Android > Adaptive Icons for generating new icons or importing existing ones
- Use the foreground/background pickers and the Generate button at the top of the page to create icons and view them in the mask preview area
- Scroll down the page if you want to import existing icons instead, then they will appear in the mask preview area too
- Note that this feature requires you to be using a 2.2.1+ runtime also, otherwise the icons won't end up in your .apk

Fixes for Ctrl+Shift+F:
- Fixed a variety of bugs with this tool
- Added the ability to select text in output windows, the debugger, etc., and Ctrl+Shift+F will use this string
- Fixed Ctrl+F so it moves the cursor to the first match after the current caret location, not the first match in the file

Misc:
- Preferences: Added new Workspace background stretch mode - Screen Stretch. Resizing left/right docks won't cause your wallpaper to move also. Is now the default if you have not set this Preference previously
- Game Options: Changed Main > Game Speed to default to 60fps in new projects, not 30
- Game Options: Removed the checkbox for MOGA Gamepads from Android, as this is no longer relevant in 2.2.1+ runtimes, as we have changed the gamepad integration
- Game Options: Added a checkbox into iOS > Social for whether you want Push Notification support included in your game or not
- Game Options: Added a checkbox into iOS to control whether you want the iPhone X home bar to require a double-tap to wake, rather than a single-tap
- Game Options: Removed the architectures for MIPS and ARMv5 from Android, as these are no longer supported by Google in their current build tools
- Object Editor: Can now press Delete on an event to remove it
- Object Editor: Fixed an issue with some inherited instance variable values not being shown correctly when in the room editor
- Code Editor: Added new DnD nodes for "Get Draw Font" and "Get Text Alignment"
- Resource Tree: Fixed an issue which could cause the tree to be locked in "reorder mode" when clicking off a resource to confirm a rename
- Resource Tree: Fixed an issue where cloning the Default view would leave the resource tree blank

Bugs:
- There are a lot of bugs fixed in the IDE and the runner for this release, so we would strongly recommend you check the change log pages and be aware of anything which applies to your project(s)
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page

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