Bug fixes: - Prevent units in Zones setting OldLocationName incorrectly - Game refresher should not copy marker state - SequenceEncoder.Decoder.copy() should use start offset from parent - Don't create new GPIDs for temporary piece slots - Editor: Additional fix for cut-and-paste - Some characters in Text Labels render poorly at 8pt on Windows in 3.3+ - NPE in Decorator.getOutermost() caused by PlaceMarker - NPE in StackMetrics.merge()
Other improvements: - Render text labels directly at the required size rather than rendering at 100% and scaling - Improved save game write time