軟體下載 ReShade 4.9.0

檔案名稱 ReShade_Setup_4.9.0.exe

ReShade 4.9.0 軟體下載

軟體資訊
檔案版本 ReShade 4.9.0

檔案名稱 ReShade_Setup_4.9.0.exe
檔案大小
更新日期 2021-01-04
  • 1
    版本確認
  • 2
    檔案準備中
  • 3
    檔案下載

軟體介紹 & 更新資訊

ReShade 4.9.0
BlueStacks 是第一個可以讓你在 Windows PC 上使用你最喜歡的移動應用程序的軟件。您可以下載如 Angry Birds Space,Candy Crush Saga,Telegram,Temple Run 2,Evernote 或 Documents 等應用程序直接進入 BlueStack,或使用 BlueStacks Cloud Connect Android 應用程序同步手機... BlueStacks App Player 軟體介紹

What's new in this version:

- Compiled effects are now cached to disk, so that subsequent loads can use the cached data to speed up loading significantly. By default the cache is stored in %TEMP%, so that it can be shared across all ReShade installations. To override the location, change the "IntermediateCachePath" option under "[GENERAL]" in ReShade.ini . There is a new button on the Settings tab to clear the cache (sometimes necessary to ensure changes to effect files are applied).
- Improved HLSL and GLSL loop code generation for simple condition expressions
- Improved general frame update performance slightly
- Changed editor window to support opening multiple tabs pointing to different files
- Changed logging to use Win32 API directly (to allow multiple editors to open the log simultaneously)
- Changed texture pooling to not share textures within the same effect file
- Renamed screenshot config section to "SCREENSHOT" instead of "SCREENSHOTS" (setup tool will update your config automatically)
- Renamed depth buffer detection related config options to all reside within a "DEPTH" section instead of separate "D3D9/10/11/12/OPENGL/VULKAN" sections
- Renamed all references to "shaders" to "effects"
- Cleaned up punctuation in log messages

Added:
- effect caching
- support for D3D12on7 (ReShade now works in Cyberpunk 2077 on Windows 7)
- depth buffer copy before clear in OpenGL (depth buffer detection now works in Minecraft)
- ReShade FX support for rectangular matrices and integer matrix multiplication
- error to log when trying to capture screenshot for 16-bit back buffer (which is not supported)
- option to move all techniques from an effect file simultaneously in the UI technique list by pressing the shift key
- text logging for some common back buffer formats
- debug names to D3D11 and D3D12 objects in release builds to simplify debugging with the debug layers
- option to filter application list in setup tool using custom search terms (start typing into the text box at the bottom of the application list to filter it)
- warning message box to setup tool when enabling global Vulkan layer

Fixed:
- local network traffic (on localhost) counting towards the network detection heuristic
- This means that depth buffer detection is no longer blocked in games that run local servers in single player, like in Minecraft
- mouse cursor being locked in a small portion of the screen in some games
- corrupted depth data in D3D12 apps (e.g. Cyberpunk 2077)
- ReShade not showing up in D3D9 apps that do not have an override window set for presentation (e.g. MPC-HC)
- progress bar for compiling effects not actually showing any progress
- enabling an effect not auto-selecting the relevant tab in the variable list if the tab UI is used instead of the tree UI
- disabling "Load only enabled effects" option not reloading skipped effects
- potential crash when an INI file is loaded while effects are still being loaded
- OpenGL context creation using incorrect profile flags when game is using OpenGL 3.0 or 3.1
- OpenGL compatibility flag not being set in some cases for legacy contexts
- global app config options being read from wrong section in DXGI
- D3D11 texture description not being overwritten for "ID3D11Device3::CreateTexture2D1" calls
- "vkDestroyDevice" hook not being called
- hook error logged on Windows 7 when "CreateDXGIFactory2" is called
- it being possible to move variable editor splitter outside window area
- preprocessor hanging when encountering macro with an unterminated argument list
- duplicate sample and storage references in effect passes
- crash if an invalid sampler or storage is referenced in effect pass
- setup tool exception when extracting repository without a dedicated "Textures" directory

ReShade 4.9.0 相關參考資料
Download ReShade 4.9.0 - MajorGeeks.Com

Downloading ReShade 4.9.0. ReShade is an Open Source tool that helps improve the look of older games on modern video cards and allows the addition of ...

https://m.majorgeeks.com

Download ReShade 4.9.0 - Softpedia

What's new in ReShade 4.9.0: Added effect caching; Compiled effects are now cached to disk, so that subsequent loads can use the cached data to speed up ...

https://www.softpedia.com

Download ReShade 4.9.0 Download For Windows 10, 8, 7 PC ...

59 分鐘前 — ReShade is an Open Source device that improves the climate of more seasoned games on modern graphics cards, just as it enables the ...

https://www.heaven32.com

Fine Utilise Power of RadeonPRO Software & SweetFX Part 2 ...

reshade 4.9.0 https://reshade.me/releases/7022-4-9 [spoiler]

https://forums.guru3d.com

ReShade

Version 4.9.0 was released on January 3rd 2021. Use preset files (*.ini) that can be created from ReShade's in-game user interface to share your configurations.

https://reshade.me

ReShade 4.9.0 - Download - Instalki.pl

Opis ReShade 4.9.0. ReShade to oprogramowanie podnoszące jakość grafiki w grach bez przyczyniania się do spadków płynności rozgrywki. Narzędzie ...

https://www.instalki.pl

ReShade 4.9.0 - MajorGeeks

ReShade, technically speaking, is a generic post-processing injector for games and video software. Imagine seeing your favorite game with ambient occlusion, ...

https://www.majorgeeks.com

ReShade 4.9.0 - MajorGeeks.Com

ReShade is an Open Source tool that helps improve the look of older games on modern video cards as well as allowing the addition of newer display/video ...

https://m.majorgeeks.com

ReShade 4.9.0 - Warp2Search

ReShade, technically speaking, is a generic post-processing injector for games and video software. Imagine seeing your favorite game with ambient occlusion, ...

https://www.warp2search.net

SK1Q84 NBA 2K21 - ReShade 电影级画质补丁 ReShade 4.9.0

你用ReShade 4.9.0 官方原版的基础滤镜贴图,有可能在我部分参数下会生效,但绝对不是全部的。 SK1Q84 这个参数名不要改,要匹配滤镜贴图的 ...

https://bbs.eyeuc.com