What's new in this version: Interface: - Fix #35286: 'Reset to Default Theme' makes some node titlebars go black (r56647) - Fix #35261: double clicking the up arrow in the file browser to go up multiple directories fast would start drag and drop (r56653) - Fix #56662: files with numbers higher than 2147483648 or with different numbers of leading zeros would show in random order in the file browser. (r56662) - Fix #35284: outline name edit textbox did not show properly in some cases. (r56670) - Fix #56672: search menu buttons (with an X on the right side to clear) had text overlapping the X icon (r35281) - Fix #35273: click in empty space to deselect as used by the Maya keymap gave a python error when used in pose mode. (r56673) - Fix #35262: assigning shortcuts from e.g. delete or selection mode menus (r56676) - Fix #35307: popup menus in nodes, with nodes outside window boundary, were clipped (r56688) - Fix #35342: multi-sample antialiasing makes tooltips look blurry (r56766) - Fix #35415: multi-sample don't work in 2.66 and newer (regression) (r56912) - Fix for toggle drag not working in popups (r56747 r56881) - Change to drag-lock behavior, only use with outliner (this way layers can be changed all at once) (r56748)
Viewport: - Fix #35259: Fix crash when enabling mesh analysis intersect with wire edges (r56539) - Fix eternal loop with background scenes (r56689)
Animation: - Fix #35253: Fix failure to animate X, Y, Z values in nodes with vector sub-menu (r56581) - Fix #35384: animation to enable/disable render layers was applied one frame too late when rendering animations. (r56851) - Fix #35398: changing render layer name causes animation to be lost. (r56868) - Fix material/lamp drivers not working sometimes when they were used by multiple objects (r56707) - Fix for shape-key drivers executing for every call to derivedmesh (r56880)
Sequencer: - Fix #35390: the verticel line indicating scene end frame was off by one (r56872 r56882 r56894)
Composite/Nodes: - Fix #35252: Fix crash with the node placed partially behind the screen (r56572) - Fix #35291: crash deleting 'Group Output' node in compositor (r56654) - Fix #35327: compositing Z combine node was not giving the same result as previous versions when the Z values were the same (r56755) - Fix #35330: Blur node crash due to size overflow (r56759) - Fix #35349: multiple viewers nodes crashing during render (r56791) - Fix #35376: node editor throwing python error on some files saved with 2.66 test builds. (r56830) - Fix #35388: grouped nodes not editable in properties ui. (r56857) - Fix #35369: crop node or FileOutput node bug. (r56879) - Fix #35313: object and ID anti-aliased masks are incorrect when using border render + crop (r56898) - Fix string escaping when building python expression for nodes (r56610) - Fix crash loading node groups caused by versioning error (r56611) - Fix for add_node operator, prevent it from re-using settings from a previous call (r56613) - Fix note add operators were not using UNDO option (r56648)
Render: - Fix #35219: Fix blender internal auto ray bias to avoid the terminator shadow problem was giving light flickering on a mesh with animated hair strands. (r56577) - Fix #35280: crash when setting Environment Map imagefile (r56620) - Fix #35335: Crash when rendering a text object with a remesh modifier and a material texture (r56749)
Render (Cycles): - Fix #35272: GPU crash with anisotropic shader in group node. (r56650 r56663) - Fix #35282: color ramp set to constant interpolation did not work well (r56651) - Fix #35306: normal mapping not working with flat shading. (r56682)
Render (Freestyle): - Fix #35352: geometry spatial noise freezes on render (r56836) - Fix #35385: rendering crash with modifiers (r56839) - Fix #35245: Freestyle getting stuck on view map creation + memory leaks. (r56905) - Fix crash when closing blend files with no line styles (r56711) - Fix for a copy-and-paste bug in a Freestyle Python API helper function (r56806) - Fix for memory leaks in Freestyle Python API components (r56778 r56807) - Fix for missing finalization of memory blocks allocated in the Freestyle module (r56826) - Fix for built-in style module sketchy_multiple_parameterization.py not working correctly (r56867)
Modifiers: - Fix #35317: crash with boolean modifier using an object whose library linked mesh datablock went missing (r56698)
Tools: - Fix #35257: 'Brige > Merge' sometimes flips result (r56606) - Fix #35292: edge slide slow with big image in image editor (r56671) - Fix #35289: UV layout export to image was extremely slow for large meshes (r56674) - Fix #35326: even edge slide on open edge crashes (r56735) - Fix #35308: Edge Split operator splits unselected edges (r56760) - Fix for strange behavior with loop select involving ngons (r56773 r56783 r56784 r56785), See: comparison - Fix loopselect-slide (with multicut enabled) changing from vertex-select to edge-select. (r56863)
Paint: - Fix part of #35372: distorted strokes when painting zoomed out with a small brush size (r56816) - Fix #35057, #35372: slow texture painting performance. (r56823) - Fix #35355: 2D image paint View mapping mode was dependent on zoom, this was wrong, it should just fit the texture in the brush circle. (r56833) - Fix #35372: sculpting/painting long brush strokes with small brush size would take up a lot of memory. (r56834) - Fix #56901: calling any paint operator from operator search menu with mouse crashes blender. (r56901) - Fix crash on 2d painting when no active object is present (regression), (r56892) - Fix Painting / Sculpting: improve pressure sensitivity (regression) (r56896) - Fix crash due to shared paint cursor function (regression). (r56902)
Sculpt: - Fix #35337: sculpt performance regression, partial redraw was not working anymore due to paint cursor redraw problem. (r56763) - Fix sculpt getting slower as you paint a longer stroke. Partial redraw was redrawing the whole area that was painted on from the start of the stroke (r56767 r56828) - Fix #35364: 'D Key' shortcut inconsistency (r56815 r56873) - Fix #35354: dyntopo - materials and UI display issues (r56820)
Game Engine: - Fix #31757: Fix setGLSLMaterialSetting has no effect (regression) (r56605) - Fix #34382: vertex position doesn't update when set through Python and "Cast Buffer Shadows" is disabled (r56639) - Fix #35204: new alpha-enabled shadows fail when UVs Change (r56643) - Fix #34631: error displaying texface (r56679) - Fix #34044: error displaying texface for objects with no material (r56680) - Fix #35320: crash when adding property without setting material (r56745) - Fix #35329: action actuator crash with replacemesh, pointers got outdated. (r56756) - Add missing python properties on ActionActuator: layer, layerWeight (r56906)
Particles: - Fix #35296: particles crash with long object name (r56668)
Rigid Body: - fix #35403: Highlight not updating instantly when removing from Rigid body
Python: - Fix #35319: 2x2 matrix inverse and adjugate were wrong. (r56700) - Fix #35336: added a warning in the doc string for nodetree.nodes.new() (r56800)
Other: - Fix OS X build with 10.6 SDK, was not working due to recent fullscreen bug fixes. (r56601) - Fix #35255: Fix build for older OpenCollada versions failed (r56537 r56538) - Fix #35267: cmd+v, cmd+c on OS X for copy/paste worked in some editors like the 3D view and text editor but not in the animation editors(r56661 r56678)
Blender 2.67a (32-bit) 相關參考資料
2.67 — blender.org
2.67 · New in this release is the Freestyle render engine for non-photorealistic rendering, which can generate 2D line drawings in various styles. · The paint and ...
https://www.blender.org
Index of releaseBlender2.67
2013年5月7日 — ... blender-2.67-OSX_10.6-x86_64.zip 07-May-2013 17:55 87161910 blender ... 2.67a-OSX_10.6-i386.zip 21-May-2013 09:03 71879456 blender-2.67a ...
https://download.blender.org
Blender 2.67a (32-bit) Download
2013年5月22日 — Download Blender 2.67a (32-bit) for Windows PC from FileHorse. 100% Safe and Secure ✓ Free Download 32-bit Software Version.
https://www.filehorse.com
Downloading Blender 2.67a (32-bit) from FileHorse.com
Create 3D animations, graphics, and even games with intuitive controls · Blender 2.67a (32-bit) · Key details about this download. The file ...
https://www.filehorse.com
A tiny problem when rendering - Technical Support
2013年6月5日 — Are you using a 32-bit version of Blender? In that case, it will just crash when running into the 32-bit memory limit (~2GB on Windows).
https://blenderartists.org
Blender 2.67: Bug Fixes - リリースノート
Blender 2.67: Bug Fixes. Bugs fixed in Blender 2.67b · Bugs fixed in Blender 2.67a ... bit slower since 2.60. ... 32 bit linux. (r56303); Fix T35102: crash with ...
https://wiki.blender.jp
Blender 2.67b is available - Latest News
Now I can render with cycles in 32 bit whereas before I couldn't. Also, it would crash (alot) whenrendering cycles in 64 bit. Now it doesn't. Solid. Also the ...
https://blenderartists.org
faces disappear in edit mode #35580
windows 7 64 bit, NVIDIA GeForce 210 - Blender version with error, and version that worked ---. blender 2.67b @ 2.67a, 2.67a - Short description of error ---.
https://developer.blender.org
Collada: export destroys mesh in some cases #35555
blender - The official Blender project repository ... here Win7 32 Bit, GeForce GTX 460/PCIe/SSE2/3DNOW! ... 2.67 and 2.67a have the problem - Short description of ...
https://developer.blender.org
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