Auslogics Duplicate File Finder

最新版本 GameMaker Studio 2.1.5 Build 322

GameMaker Studio 2.1.5 Build 322

GameMaker Studio 2.1.5 Build 322
Auslogics Duplicate File Finder 找到相同的圖片,文檔和任何其他文件。它不僅通過名稱來比較文件,而且通過其內容來顯著增加磁盤上的可用空間。它可以幫助您組織您的媒體收藏,並減少碎片整理硬盤所需的時間。立即下載 Auslogics Duplicate File Finder,來自 Auslogics 的專家推薦的個人電腦解決方案.



問題:您可能擁有數百張照片,視頻,音樂文件或您丟失的文檔。您的計算機上的磁盤空間不足,但對文件進行排序看起來太過分了,因為其中的文件太多了.

解決方案:重複文件查找程序將幫助您找到並刪除無用的文件副本,以釋放磁盤空間並更好地組織您的文件集合。您將完全能夠查看重複列表並確定要保留哪個副本.

為什麼重複查找文件?

通過刪除重複文件來提高計算機性能
非法文件不僅浪費您的硬盤空間,而且還可能導致系統速度下降。通過刪除重複的文件,您可以減少碎片整理您的硬盤驅動器所需的時間,並最大限度地減少反病毒掃描您的計算機使用的時間.

排除和整理您的媒體集合
Media 文件集合,如音樂,視頻,圖像和照片,往往成為主要來源相同的文件。如果您擁有數百甚至上千個 mp3 文件的音樂收藏,您可能需要刪除相同的曲目。隨著 Auslogics Duplicate File Finder 您可以組織您的媒體文件,並增加所需的放大您的收藏的可用磁盤空間。

查找重複文件的內容!
Auslogics Duplicate File Finder 有 MD5 搜索引擎,它允許程序按內容搜索重複文件,無論其他匹配條件。例如,當兩個相同的 MP3 音軌或視頻文件具有不同的名字時,這將是有幫助的.

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2.1.5 Build 322

檔案名稱 GameMakerStudio-Installer-2.1.5.322.exe
檔案大小 179 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Auslogics Software
官網 http://www.auslogics.com/en/software/duplicate-file-finder/
更新日期 2018-08-04
更新日誌

What's new in this version:

- Please note that whilst not mandatory, 2.1.5 is highly recommended. We have changed the licensing server to better protect against DDoS attacks and made several fixes to offline usage (especially for our Mac IDE users). If you get "license is invalid" the first run after updating - please just login again once to fix.

As well as a large number of fixes to the IDE and runtimes, we've added in this version:
- Support for building to Android 64bit architectures
- Collision functions which return a list of all colliders, not just the first
- New collision type for sprites: Non-axis-aligned bounding box
- Virtual keyboard functions for iOS, Android, and UWP

Startup / Offline / Licensing Fixes:
- Fix for Mac IDE requiring you to relicense when changing network
- Fix for being asked to get a new licence too often in cases of accounts.yoyogames.com being unreachable
- Fix for incorrectly checking licence expiration dates in some cases
- Fix for crash when unable to download carousel images on the start page
- Fix for crash when accounts.yoyogames.com returns invalid runtime rss information
- Changed the "Unable to log - no network connection" message to be more accurate and avoid confusion in the case of accounts.yoyogames.com being offline

New collision type for sprites:
- Sprite Editor: Added support for a non-axis-aligned bounding box mask type
- Preference: Added option to set the default collision shape when creating new sprites

Spine Agreement:
- A Spine agreement is now shown before you can build projects which contain Spine
- Note: This agreement is shown per-project so that teams/contractors can accept with one click

Android:
- Game Options: Added controls for building 64bit architectures
- Game Options: Added control for adding Google Cloud Sync support into your Android manifest, used in the Google Play Services extension

Misc IDE Changes:
- Saving: Fixed an issue with object variable strings containing "n" which meant projects from 2.1.3 "lost" rooms when imported to 2.1.4
- Saving: Fixed a saving issue with external tools locking files which meant object event code could appear in the next project you opened that IDE session if that project had an object with the same name
- Saving: Fixed events "losing" code when the object name is changed or the object is duplicated when a save is already pending and then the object is locked by an external process
- Note: Another reminder that we do not recommend working with your project source saved in Dropbox/OneDrive/Google Drive, etc., folders!
- Saving: Fixed the check for when to warn about iOS icon changes being required in your project so it no longer warns unneccesarily
- Code Editor: Fixed autocomplete window being offset if autocompleting an enum on a long line of code
- DnD Editor: Fixed not being able to Cut/Copy/Paste nodes using keyboard shortcuts when using the macOS IDE
- Image Editor: Fixed the "Convert to Frames" dialog opening up too small when using the macOS IDE
- Object Editor: Fixed event names showing a unwanted '-' if the Object is opened in the Workspace and that event is empty
- Object Editor: Changed opening events to require double-clicks - fixes issues with single-click to select the event changing focus to the script and causing event copy/paste/delete workflow problems
- Workspaces: Fixed Middle Mouse Button scrolling the workspace at the same time as a code window if you happened to click on a scroll bar
- Resource Tree: Fixed/changed the highlight around text during a rename in the dark skin to improve clarity
- Resource Tree: Fixed duplicating a resource whilst at the Trial license limit crashes the IDE rather than showing a warning
- Resource Tree: Fixed "Add Existing" and then picking a resource from same project causes fatal error
- Resource Tree: Fixed how GMS2 calls Finder so Finder now shows results when doing "Add Existing"
- Room Editor: Fixed rectangle selection of rotated items to stop instances outside the rectangle being selected
- Room Editor: Fixed the loading of room inheritance settings if you reload the project
- Room Editor: Fixed a crash when copy/pasting multi-select objects across multiple layers
- Room Editor: Fixed issue which causes rooms to reopen at massively offset co-ordinates (usually approx -20k, -20k) after reloading project
- Note: If you have this room offset issue in a project already it will still load like this - just fix the position once and then save the project
- Room Editor: Changed Room width and height fileds so they can no longer be set to 0, as this just causes D3D errors during builds
- Preferences: Fixed "Delete old runtimes" to now delete everything other than the currently-used runtime and the runtime the IDE shipped with (if these differ)
- Search & Replace: Fixed to check instance creation code for instances on sub-layers
- Search & Replace: Fixed "Replace" to now replace the text in comments as well
- Localisation: [French] Fixed "Mouse Down" and "Mouse Pressed" event localisation texts and so they now differ
- Localisation: [German] Fixed Finder dialogs not being in German
- Font Editor: Fixed the preview and range windows to use the font's "Style" value, so text will now appear bold/italic, etc.
- Sound Editor: Fixed only getting white noise when playing a high-quality .ogg
- Sound Editor: Fixed sounds under a second long not playing completely in preview unless you turn on looping

Bugs:
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page
- Not a bug, but be aware all download links for 2.1.3 and older have now been removed from this page, as 2.1.4 is mandatory

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