Auslogics Duplicate File Finder

最新版本 GameMaker Studio 2.2.1 Build 375

GameMaker Studio 2.2.1 Build 375

GameMaker Studio 2.2.1 Build 375
Auslogics Duplicate File Finder 找到相同的圖片,文檔和任何其他文件。它不僅通過名稱來比較文件,而且通過其內容來顯著增加磁盤上的可用空間。它可以幫助您組織您的媒體收藏,並減少碎片整理硬盤所需的時間。立即下載 Auslogics Duplicate File Finder,來自 Auslogics 的專家推薦的個人電腦解決方案.



問題:您可能擁有數百張照片,視頻,音樂文件或您丟失的文檔。您的計算機上的磁盤空間不足,但對文件進行排序看起來太過分了,因為其中的文件太多了.

解決方案:重複文件查找程序將幫助您找到並刪除無用的文件副本,以釋放磁盤空間並更好地組織您的文件集合。您將完全能夠查看重複列表並確定要保留哪個副本.

為什麼重複查找文件?

通過刪除重複文件來提高計算機性能
非法文件不僅浪費您的硬盤空間,而且還可能導致系統速度下降。通過刪除重複的文件,您可以減少碎片整理您的硬盤驅動器所需的時間,並最大限度地減少反病毒掃描您的計算機使用的時間.

排除和整理您的媒體集合
Media 文件集合,如音樂,視頻,圖像和照片,往往成為主要來源相同的文件。如果您擁有數百甚至上千個 mp3 文件的音樂收藏,您可能需要刪除相同的曲目。隨著 Auslogics Duplicate File Finder 您可以組織您的媒體文件,並增加所需的放大您的收藏的可用磁盤空間。

查找重複文件的內容!
Auslogics Duplicate File Finder 有 MD5 搜索引擎,它允許程序按內容搜索重複文件,無論其他匹配條件。例如,當兩個相同的 MP3 音軌或視頻文件具有不同的名字時,這將是有幫助的.

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2.2.1 Build 375

檔案名稱 GameMakerStudio-Installer-2.2.1.375.exe
檔案大小 182 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Auslogics Software
官網 http://www.auslogics.com/en/software/duplicate-file-finder/
更新日期 2018-12-06
更新日誌

What's new in this version:

Release Notes:

Beta Channel:
- Added a new Preference to opt-in to the beta release programme
- For more info, see this FAQ

Updated macOS IDE's Mono version:
- The installer will now try to download and use v5.10.1.57 - if you have to install Mono manually, please install this version first
- Fixes a number of issues with building large projects in the Mac IDE - please note that we are aware these large projects currently build very slowly using the Mac IDE
- Also stops Mojave warnings that GMS2 is not optimised for Mojave and/or uses old components
- Note: Asset compiler errors are no longer shown as a dialog, now an .saencryptedreport file is written to a location specified in your Output Window - attach this to a Helpdesk ticket instead

Systems for avoiding project-saving issues:
- Changed the way saving is done, so we now save to a temporary location, then attempt to modify/remove the old files (a few times, if required), only throwing an error if the files continue to be locked externally
- Note: Reduces likelihood of issues for users who have agressive antivirus/anti-malware software or still continue to use OneDrive/Dropbox/Google, etc., folders for working on their projects
- Note: Also means if saving does fail it will only be the temp new files which are affected and your originals are still there, with the recent changes still in memory, so you can try saving again
- Fixed a number of project-saving and stability issues with the resource tree, especially if you had created custom tree views in your projects
- Added a new system to detect projects which have been corrupted by this issue and GMS2 will now offer to fix the project for you during a project load
- Note: We would suggest choosing "No", then immediately closing GMS2 and taking a backup of the project first, then load the project again and say "Yes"
- Added extra logging into ui.log for when your machine has access permissions issues with GMS2's files/folders or if tools have been lost from your GMS2 installation

Android Adaptive Icons Support:
- Added Game Options > Android > Adaptive Icons for generating new icons or importing existing ones
- Use the foreground/background pickers and the Generate button at the top of the page to create icons and view them in the mask preview area
- Scroll down the page if you want to import existing icons instead, then they will appear in the mask preview area too
- Note that this feature requires you to be using a 2.2.1+ runtime also, otherwise the icons won't end up in your .apk

Fixes for Ctrl+Shift+F:
- Fixed a variety of bugs with this tool
- Added the ability to select text in output windows, the debugger, etc., and Ctrl+Shift+F will use this string
- Fixed Ctrl+F so it moves the cursor to the first match after the current caret location, not the first match in the file

Misc:
- Preferences: Added new Workspace background stretch mode - Screen Stretch. Resizing left/right docks won't cause your wallpaper to move also. Is now the default if you have not set this Preference previously
- Game Options: Changed Main > Game Speed to default to 60fps in new projects, not 30
- Game Options: Removed the checkbox for MOGA Gamepads from Android, as this is no longer relevant in 2.2.1+ runtimes, as we have changed the gamepad integration
- Game Options: Added a checkbox into iOS > Social for whether you want Push Notification support included in your game or not
- Game Options: Added a checkbox into iOS to control whether you want the iPhone X home bar to require a double-tap to wake, rather than a single-tap
- Game Options: Removed the architectures for MIPS and ARMv5 from Android, as these are no longer supported by Google in their current build tools
- Object Editor: Can now press Delete on an event to remove it
- Object Editor: Fixed an issue with some inherited instance variable values not being shown correctly when in the room editor
- Code Editor: Added new DnD nodes for "Get Draw Font" and "Get Text Alignment"
- Resource Tree: Fixed an issue which could cause the tree to be locked in "reorder mode" when clicking off a resource to confirm a rename
- Resource Tree: Fixed an issue where cloning the Default view would leave the resource tree blank

Bugs:
- There are a lot of bugs fixed in the IDE and the runner for this release, so we would strongly recommend you check the change log pages and be aware of anything which applies to your project(s)
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page

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