What's new in this version: Offline GPU Rendering with AMD’s Radeon™ Pro Render: - AMD’s GPU accelerated path-tracer, the Radeon Pro Render, is now part of Modo’s collection of powerful rendering options and the beginning of increased rendering flexibility and improved APIs in Modo. In its first iteration for Modo 13.0, this hardware-agnostic, offline rendering solution gives artists the option of leveraging hardware that was once limited to real-time viewports - AMD’s powerful denoising technology has also been added in 13.0. This provides users with additional options to reduce render times by accessing one of two options available: Bilateral and Median. Much like Radeon Pro Render, AMD’s denoiser is not vendor-specific and further expands the rendering options available to all users on Windows and OSX
MeshFusion adds Kit Fusing: - Modo’s direct modeling toolset remains the most intuitive experience for 3D artists with new features including Relax Edge and Find Shortest Path Selection to enhance and accelerate creation workflows - Building on our award-winning MeshFusion toolset, Modo 13.0 introduces Kit Fusing, allowing artists the ability to define only a portion of a mesh to be used for creating boolean operations. This powerful enhancement makes it easier to leverage complex meshes and allows for holes to create the impression of complex negative forms like fan grills with mechanical components that are visible inside a surface
Elevated Animation Workflows with Layering Systems: - The world’s leading riggers and character artists use Modo for games, film, and TV. Using their feedback and driving Modo in production environments, we’ve been able to engineer solutions that target animation workflows. Modo’s 12 Series included huge advancements to the schematic viewport, providing a cleaner and easier-to-manage artistic experience with features such as Notes to enhance collaborative pipelines. Modo 13 adds non-destructive editing of specific actions through the new Animation Layers feature, where each layer can be controlled to override or apply additively in a top-down format - Masking with the new Animation Layer system allows for individual aspects of an animation to be isolated and uniquely defined
Arrays Elevate Modo’s Procedural Modeling Capabilities: - Modo is unique in how it enables users to create customized workflows tailored to the needs of an artist or project. Arrays are a new addition to Modo’s rigging system that allows for advanced storage, manipulation, and output of data in a variety of forms, further enabling what technical artists can engineer in Modo. Arrays help you construct complex relationships that can be leveraged across Modo’s many systems including, rigging, procedural modeling, particles, and more to create the specific tools and behaviors you need to realize your creative vision, whether it’s a custom modeling tool or an advanced motion graphics system
Modo Bridge adds Unity Support: - Modo Bridge for Unity adds similar functionality that was present in the Unreal Bridge, now through a shared interface to streamline interaction with real-time scene creation. Users can transfer Meshes, Instances, Textures, Materials, and Cameras between Modo and Unity with bilateral communication, allowing artists to move items back and forth between either application
UV Enhancements: - The UV toolset in Modo 13.0 has been further simplified to dramatically reduce the time required to generate clean UV maps. The new UV Cut Map allows artists to define sets of selections that are color-coded and displayed on the model in the 3D viewport. Enhancements to the UV Split, Wireframe Display, Packing, and the Edge and Vertex Slide bolster the Modo UV arsenal, allowing more control of the unwrapping and utilization of complex UV maps
Modo 13.0 相關參考資料
Foundry launches Modo 13 Series | Press Release | Foundry
Modo 13 introduces native GPU rendering with its first iteration of AMD Radeon™ ProRender alongside AMD's popular denoising features. This ...
https://www.foundry.com
Foundry MODO - 佳能國際股份有限公司
Modo 13.2 依然保持13版本系列中,使用更快、功能豐富且更便於使用的工具集,使用者可盡情體驗新 ...
https://condata-ai.com
Foundry® Modo® 13.0 功能 - AMD
AMD Radeon™ ProRender 整合至Modo 13.0. Modo 是一款功能強大的3D 建模、雕刻和動畫製作工具,將AMD Radeon™ ProRender GPU 加速渲染引擎與之 ...
https://www.amd.com
Foundry推出Modo 13系列| 新闻发布| Foundry
随着AMD Radeon™ ProRender的到来,在Modo 13版中也正式引入了原生的GPU渲染。与此同时还结合了AMD广受欢迎的降噪功能。这种与硬件 ...
https://www.foundry.com
Modo 13.0 is now available! | Foundry Community
Strengthening Modo's robust animation, modeling and rendering capabilities Modo 13.0 starts the series with a broad range of new features ...
https://community.foundry.com
Modo Creative 3D Modeling Software | Foundry
Modo by Foundry brings you the next generation of 3D modeling, texturing and rendering tools in a powerful integrated software package.
https://www.foundry.com
Modo Latest Release | Modo 3D Modeling Software | Foundry
Discover the latest releases for Modo, the powerful 3D modeling and texturing toolset. Easily develop ideas and ... Modo releases. Modo 14.0; Modo 13 series ...
https://www.foundry.com
Release Notes for Modo 13.0v1 - Foundry Learn
By clicking "Accept" or continuing to use the site, you agree to the use of Foundry and third-party cookies to enhance your experience, analyse and measure ...
https://learn.foundry.com
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